Hobbyist Game Developer and Student Teacher

I spend some time today on writing an opening scene, and a way to lead the player into the main story. I personally like it a lot. But will probably have to do some tweaking in the future to make it fit in the theme, and with the assets.

https://sketchfab.com/models/1aedd0ae50ec47c28751cdd64dbb4a3c

To quote my girlfriend: "FLOWEERRSRSSS"...

Ahum... Currently working on some flowers to decorate the world :)

Daisy0 - Download Free 3D model by BallOf3lasticBands (@BallOf3lasticBands) [1aedd0a]
Currently working on some flowers, here’s my first untextured for CupcakeTown my game in progress. Feel free to get updated, or join our discord: https://gamejolt.com/games/cupcaketown/575367 - Daisy0 - Download Free 3D model by BallOf3lasticBands (
https://sketchfab.com/models/1aedd0ae50ec47c28751cdd64dbb4a3c/embed?autostart=1

It's still not completely fixed. But I manage to figure out the problem. And in the process fixed the Watering Can :)

The Boy Base still needs some work, love and attention. But for now I can continue working on items and animations!

https://sketchfab.com/models/84cc872c05c348e8afadf7a68487aa3a

Since we have to wait anyway, why not check out a 3d view of the newest item: The Watering Can [untextured]

Basic Water Can1 - Download Free 3D model by BallOf3lasticBands (@BallOf3lasticBands) [84cc872]
A basic, untextured Watering Can for CupcakeTown my game in progress. Feel free to get updated, or join our discord: https://gamejolt.com/games/cupcaketown/575367 - Basic Water Can1 - Download Free 3D model by BallOf3lasticBands (@BallOf3lasticBands) [...
https://sketchfab.com/models/84cc872c05c348e8afadf7a68487aa3a/embed?autostart=1

Unfortunately I found more of the same issues... I have made a post in the Unity Community to see how we can fix this. For now we can only wait :(

Follow the progress here: https://answers.unity.com/questions/1804716/fbx-import-from-blen…

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Made a little walking animation for the Boy Base, but while I was exporting it to Unity I found that the model had holes in it. Upon inspection I found some weird graphical artifacts. Any idea why that is? The boy seems happy though :)

Figured it was time for a custom Skybox, I like it way better this way. Also decided to add a little bit of fog for the distance. Can't wait to see the fog interact with the models :)

Now that we have the Girl-Base model, the house model, and a world shader. I figured it was time to add some color. Custom made grass texture included (this will function as a base texture, so not supposed to be very interesting)

Hi, and welcome everyone!