PLEASE READ THIS ENTIRE BIO BEFORE FRIEND REQUESTING

I am an adult that writes, codes, animates, and draws with a style of DISRESPECTFULLY huge eyes in order to make comics, GachaTube videos (no heat though), and visual novels to tell stories I come up with (I may mix any of them up for new stuff at any time).

Allow me to make CRYSTAL CLEAR that I harbor no delusions of grandeur - I am an amateur who has reached a level of skill and style of art with which I am the most satisfied I've ever been. I just have faith that somewhere out there, there are people who will enjoy my content as is, and I am sharing it to be out there for them to find.

On that note, every game I make will be free to play (which will almost always be reflected in its quality), but any efforts to boost the reach of anything I create is very much appreciated.

I really like seeing art and game development by others on my FYP, and I stay away from brainrot and horrorcore so please don't be sad if I don't interact because of that (nothing personal, I just...can't with that).

I understand the frustrations of programming from both my career and my hobbies, so if I have criticism, I try to offer it with a spoonful of sugar. I hope everyone else does as well!

----------------------------------------------------------------------------

My other socials:

Videos: YouTube | Tiktok

Games: ItchIo | here[lol]

Art/Lore: Artfight | Tumblr

Discord: @E11ED0RAD0

My Discord Server:

---------------------------------------------

The tools I use:

Artwork - Autodesk Sketchbook, Ibis Paint, Microsoft PowerPoint

Games - Ren'Py Engine, Python[pygame module], Visual Studio Code Editor, Notepad++

GachaTube - Gacha Life, Gacha Club, Gacha Life 2, Gacha Story

Animation/Filming - Flipaclip, Vita, PowerDirector, Adobe Premiere Rush, Microsoft Powerpoint

Music: MusicMaker Jam, AudioEditor, Moises, GarageBand

Potential Future Tools - Unity, Blender, VRoid Studio, Alight Motion

------------------------------------------

Behavioral Notes:

[NOTE: Minors are allowed to interact, but I must insist they stay out of my direct messages if I friend them - unless given permission. I also have the right to leave any chat that disturbs my peace, with or without warning.]

If I unfriend you but I don't block, don't worry - I don't hate you and I will still support your page, I just no longer want to speak to you in private and unfriending is the only way to leave a DM. I will limit my interactions to the comment sections of your posts.

That being said, I sometimes tend to explore someone's page and leave positive commentary on any post of theirs I find interesting. This is only meant to boost the user, it is NOT a signal or invite to speak privately - you will have to ask.

Regardless of how I'm feeling, I will always try to spread positivity through my games, art, posts and interaction with others here!

Here to announce the release of the #demo with what may be the most important screenshot of its story!

It should work fine on both PC and mobile!

How would yall like to help me get it to at least 50 plays? Read below! #heavenflagKN #kineticnovel #renpy

We have a certain #spawnday on tap this morning….

Give it up for @Rushi13 , a fellow Ren’Py dev who appreciates the power of kinetic novels, especially those of bloody pale nights of lilies!

Follow Rushi to read these tales in multiple languages!

I need yall to level with me real quick...

Should I make a separate game page for the webcomic of the Eternal Frenemies Project, or keep its promo tied to this game page?

Hear me out in the article below first, though!

  130 votes 9 days left

This was mentioned in an earlier post, but gets one of its own because I think everyone here should fully understand this.

Naturally, the article serves a dual purpose of advice and promo, but you should read anyway if you are working on something.

In the simplest of terms, "Heaven's Flag" may be aesthetically pretty depending on your tastes, but it will remain statistically ugly AF no matter what.

The quote sums up the topic on tap for today quite nicely, but the article below dives deeper into it.