JamesKingCodes @JamesKingCodes
2.1.4 Clients and Servers are released!
We have a special shout-out on TREZ!
https://www.therockmanexezone.com/general/2026/03/21/open-net-ba…
And we have a dedicated website!
https://onb.frameskip.net/
The website will have the latest downloads and gamejolt will receive downstream updates.
Make your own battles, download the mods, and play them in ONB with this cool web tool!
https://indianajson.github.io/visual-encounters/
Technical changes:
1. FullSynchro is no longer removed in places where it shouldn't be.
2. ActionOrder.Immediate causes the last action added to go first.
3. Losing in PvE battles can no longer end in a draw.
4. The fade time after battle was changed.
Here is a very useful and cool getting-started guide by KLoopz on YouTube! https://www.youtube.com/watch?v=UUrzNBYhJKE
v2.1 PRE-RELEASE is out. It backports new features from the new v3.0 engine to the v2.0 open source code base for everyone to enjoy.
NEW FEATUTRES:
- battle chip rewards
- overworld sprites + particles API
- improved PVP
- chip sorting
- and lots more

