Hello everyone my name is Jonathan Westfall.

I am currently a fulltime freelance Game/Web Developer that works on anything a client needs.

For game development I use Unity Game Engine.
While doing Web Development I mostly use React, NextJS, Blazor, and .Net.

Huge update coming with a new physics system.

Wanted to share this article about the reason for a long delay and share some new enemies and the first boss.

Read the full article below for full information.

Small update, had to push back the Alpha 2 release by a week thanks to life things.

Already got most work on it either started or done. Got improved loot drops, an actual inventory menu, and more item related updates.

Wanted to share something I am working on to make the game development process go by faster. This is an early video of me working on a Dialogue Graph Editor.

Today will share the goals for Alpha Two Inventory release.

https://youtu.be/31-inga_M-g

https://youtu.be/31-inga_M-g
https://youtu.be/31-inga_M-g
https://youtu.be/31-inga_M-g

Alpha One release and changes for future releases.
Going forward I plan to make smaller updates to allow for faster releases and more targeted features per alpha release. Read more in the article below.

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Mini Dev Blog 6 - Ambience VFX/SFX and Settings Menu Update.

I started to add some VFX and some ambience SFX for parts of the game. The main thing left before finishing alpha one is the settings menu for controls, graphics, and audio.