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Immortal Chronicles - Pre Alpha Testing

Version: 0.0.8about 12 hours ago
These builds are for testing out stuff before adding it to the game's story and game play content builds. These will have a lot more functionality than game mechanic builds and will over time feel more like an actual game people can playthrough.

Early testing disclaimer: the first set of builds are for testing certain mechanics only and not meant for actual game content stuff. I will have different downloadable packages to for actual game content builds. Art, animations, and UI are being worked on after the first couple test builds, so they look incomplete right now and some buttons not implemented.

Immortal Chronicles is a Metroidvania pixel art game that focuses on allowing the player to make choices that influences how the characters around him develop and how the map itself changes. Branching paths allow for players to get to different areas in different ways allowing for a variety of ways to play through the game.

The game will allow for interactive map elements that change based on what items you use in combat or what spells you use. Depending on what combat path you play you might be able to take different routes before getting certain items.

Don't want to do the quest for water walking boots than find some ice magic to freeze the water allowing for a new way to make it over to the other side. Maybe even find a way to the room above the underwater canal and try to bring the ceiling down to create a new path from the falling debris.

Enjoy some choices in your learning tree to find different ways to win against your enemies. Maybe try adding your spells to mid weapon combos to see how that works. Never know what might happen if you try casting ice magic while doing a down thrust with your sword.

The game will be worked on over a long period of time it won't be anytime soon it comes out, but we want to start sharing the new remade version of it.

Note this is a revival of the team's project from a couple years ago. This is the link to the old version of the game for those wondering about its past development.
(14) Immortal Chronicles - Alpha by Shatter-Fantasy - Game Jolt

#adventure #platformer #action #rpg



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Immortal Chronicles - Game Mechanic Test Build 4

Basic enemy combat testing and respawning testing.
Read full article for more details.

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Got some of our favorite grim reaper's animations in with the first set of conversations with him. Will be in the next game build. Video showing off his little idle animation.

#immortal_chronicles #metroidvania #devlog #pixelart
#animation

Made a mini dev blog video showing off the first pass at enemy pathfinding with some very early progress for combat. These are going to be updated and polished as the project goes on.

https://youtu.be/VnAM8-ZHY6k

https://youtu.be/VnAM8-ZHY6k
https://youtu.be/VnAM8-ZHY6k
https://youtu.be/VnAM8-ZHY6k

Bug Reports for the first game mechanic test build.
Read the full article for all details.

I have made the first game mechanic test build. This is not the first alpha. The alphas will have actual game content and not just testing game mechanics out.

The first build here is just for testing character controller and a few other things.