views
72
likes
3

Comments

What do you think?
No comments yet.
Free

Immortal Chronicles - Pre Alpha Testing

Version: 0.0.10about 24 hours ago
The current pre-alpha ten build is for testing out the following: 1. Is the lighting too dark? 2. The updated collision systems after the game engine had it's bug fixes released. 3. Character movement smoothness. 4. Cutscene at the start intro. 5. General other tests.

Early testing disclaimer: the first set of builds are for testing certain mechanics only and not meant for actual game content stuff. I will have different downloadable packages to for actual game content builds. Art, animations, and UI are being worked on after the first couple test builds, so they look incomplete right now and some buttons not implemented.

Immortal Chronicles is a Metroidvania pixel art game that focuses on allowing the player to make choices that influences how the characters around him develop and how the map itself changes. Branching paths allow for players to get to different areas in different ways allowing for a variety of ways to play through the game.

The game will allow for interactive map elements that change based on what items you use in combat or what spells you use. Depending on what combat path you play you might be able to take different routes before getting certain items.

Don't want to do the quest for water walking boots than find some ice magic to freeze the water allowing for a new way to make it over to the other side. Maybe even find a way to the room above the underwater canal and try to bring the ceiling down to create a new path from the falling debris.

Enjoy some choices in your learning tree to find different ways to win against your enemies. Maybe try adding your spells to mid weapon combos to see how that works. Never know what might happen if you try casting ice magic while doing a down thrust with your sword.

The game will be worked on over a long period of time it won't be anytime soon it comes out, but we want to start sharing the new remade version of it.

Note this is a revival of the team's project from a couple years ago. This is the link to the old version of the game for those wondering about its past development.
(14) Immortal Chronicles - Alpha by Shatter-Fantasy - Game Jolt

#adventure #platformer #action #rpg



all-ages

Alpha One release coming June 27th to July 4th.

We will be releasing Alpha One with story content in three weeks to four weeks. More details in the article post below why it was originally delayed. Those that enjoy learning about game dev will like it.

Loading...

Wanted to share some of the rooms I am working on for the first Alpha and show I have the start of a cutscene tool I made for allowing customizable mini events and cutscenes to be quickly created.

#immortal_chronicles #metroidvania #devlog #pixelart

Loading...

Working on some level design prototyping for some of the underground areas. Wanted to just share some things I am testing. Mainly having waterfalls as a background element for the caverns.

Added a small box with the speakers name in it, so players can see who is speaking.

Going to start showing off some smaller work in progress stuff starting now up to the first alpha. Each post will be focusing on one change for the first alpha.

Got volumetric lighting working with my custom shaders. Will need to tweak some settings and working on the castle environment lighting now.

Pictures are with and without the lighting enabled for the player and throne.