Solo indie game developer creating a 2D psychological horror game in GameMaker Studio. The game takes place in a corrupted abandoned police station filled with unsettling events, distorted reality, and VHS/glitch aesthetics. Currently building a playable demo and looking for a small team of collaborators (artist / sound design). Focused on atmosphere, tension, and storytelling.

The Immortality of Fate — a 2D psychological horror in GameMaker, inspired by Hotline Miami and Manhunt, looking for collaborators.

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