Hi! I'm TIGames! Previously known as ThegameCreators... A game and game engine developer! I like to make FNAF-type games and there is sooo much things that will hopefully see the light of day soon.

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Hi everyone, I just wanted to ask a quick question. Which programming languages do you prefer for writing gameplay?

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There is a preview of the new game im making currently in the engine , since i implemented a new renderer to support more platform and devices this one gonna take more time to finish , because im actively fixing bugs and issues

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I think this game deserves more attention :https://gamejolt.com/games/fitofmadnessdemo/1055652

The next engine test I'm going to share is written entirely in C++, so it should perform better. I'm going to use this C++ scripting feature more in my engine.

Pathfinding is hard (in games with c++ :P)