I promise to learn how to use this thing.

(I sometimes tweet stuff about the game: https://twitter.com/VisitPortValley)

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So the pause menu design has changed a bit

#screenshotsaturday

Introducing the Dynamic Reflections Systemâ„¢!

(AKA ah ok so there are mirrors now)

#screenshotsaturday

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Pagot Corp's Reception Floor (WIP!)

#screenshotsaturday

Today in "From lame MS Paint sketch to in-game"…

#screenshotsaturday

New location: The gym storage room!

(WIP and such)

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So here's a little bit of gameplay testing the new cursor!

Also, the debut of 'click and hold' as a complementary movement system!

(SFX and such are WIP… so please don't panic yet.)

So I’ve been working on a new fully-animated cursor (+30 dynamic animations!!), but I feel it needs 'a little' more polish before showing it.

(AKA: It’s still buggy as heck…)

In the meantime, here’s another updated background! #screenshotsaturday

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Yet more testing with the new lights because why not!

#screenshotsaturday

OK, so instead of wasting the Holidays on a (most probably) needed rest… I kinda ended up adding a whole new lighting system to the game.

Also happy new year

#screenshotsaturday

Hey! Merry Christmas and such everyone!

(*Proceeds to improvise a winter-themed gif for the occasion……)

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