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Port Valley
5 years ago

So the pause menu design has changed a bit

#screenshotsaturday




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Introducing the Dynamic Reflections System™!

(AKA ah ok so there are mirrors now)

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Today in "From lame MS Paint sketch to in-game"…

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So the only issue with having a location set on a bridge is that you actually have to go and draw the whole damn thing…

(WIP of course)

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Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

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So [the 2022 DEMO Update] is FINALLY ready!

(Jesus... that took a while, huh...?)

So here's a little bit of gameplay testing the new cursor!

Also, the debut of 'click and hold' as a complementary movement system!

(SFX and such are WIP… so please don't panic yet.)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

So I’ve been working on a new fully-animated cursor (+30 dynamic animations!!), but I feel it needs 'a little' more polish before showing it.

(AKA: It’s still buggy as heck…)

In the meantime, here’s another updated background! #screenshotsaturday