yes... Spiritwell is still being worked on...

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We made all settlements dynamic in Dustgrave, so that you can experience the "wow I can commit war crimes" part of playing a sandbox RPG.

We called our game Dustgrave: A Sandbox RPG because "Oh God, it's so much easier to create arid environments!" is not that good of a title.

And because it's a sandbox RPG.

And there's at least a grave, somewhere.