If you want to join IVORY TOWER's Discord channel, here's a link:

https://discord.gg/cwU3PhnfxV

Hey, I'm a Zapper, but you can call me Rustam. I develop games, draw, write stories, and make music. A full bouquet of hobbies, wow

Someday my contacts will be here, but for now, toodles

"SOUNDTRACK PREVIEW DISC II" for IVORY TOWER is OUT!

New bunch of original tracks was added to the game's page. Check them out!

https://gamejolt.com/games/ivorytowerrpg/986076

#soundtrack #music #gamedev #indiedev #rpg

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So, it's been a while since last time i posted here, been mainly posting small things in my Discord channel

But i've done some progress with inventory system. Still more work needs to be done with mechanics and visuals, but i think it's a solid start

I want to make an announcement! Shadow the-

No, I wanted to say that I made Discord server for IVORY TOWER!

https://discord.gg/cwU3PhnfxV

We can talk, share art, I will post more updates on the development, maybe even some test builds, so, feel free to join!!

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3/3: the finale

And finally, little bit of combat mechanics of the characters! (Melse and Creeg)

And I also did animation for the item selection screen (the BAG) It will probably be combined with inventory screen I showed in the previous post

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2/3 of the previous post!

Here's the wip inventory screen, with some wacky placeholder item names

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Alright, I was doing some wërk and now can show you some systems and visuals I did for the game

Check the article below

"What in the bloody hell is this thing? And why is it absorbing my livestock?!" - some random farmer from England in the IVORY TOWER universe, probably

https://gamejolt.com/games/ivorytowerrpg/986076

#art #rpg #gamedev #indiedev #earthbound #finalfantasy

Just a little post for this page, but not for me. For me it's huge, you know.

I just wanted to say "Thank you"

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Progress on the battle system for IVORY TOWER is going pretty good :D. I'm adding some stuff little by little, you know XD

Already did Foster's and Alan's battle mechanics (with some test graphics even :0)

Now it's time for The Witch™ and The Shadow Dude™

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INFINITE BATTLE LOOP

Basically I did "skeleton" for turn-based combat (wow really no wey)

So I think at this point, through sweat and tears, ~30% of RPG battle engine is DONE

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It's so ugly, dear GOD... but it will look pretty when I finish it