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Took longer than expected, been working on it on and off and dealing with school, life, and burnout. What began as a small jam remake grew way bigger. Early playable build coming soon. I’ll keep improving it with your feedback. Thanks for sticking around!

My favorite part of gamedev is turning a blank project into something that makes people smile. Creating fun from nothing feels like magic.

#Devruary

Growing up with classics like Super Mario Bros. and Mario Kart DS inspired me to create my own games. Game dev lets me blend art, aesthetics, design, music, and code into one experience, and I love seeing others enjoy what I make.

#Devruary

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Small comeback update! :

* visuals got a glow-up

* increase in enemy density (yet to add another enemy type)

* timer gone -> score system

* lives added

Got ideas for new items? I’m listening.

Pls forgive the crusty recording :')

Happy New Year, everyone! I’m a bit late with this post, the start of the year has been rough, so I didn’t manage to work on all the things I had planned. Hoping to have updates to share later this week!