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Today I wanted to show off Kyle's strong attack.

Each enemy in this game will have 1-2 strong attacks you'll need to look out for. You'll probably want to heal up whenever you get the warning a strong attack is approaching

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One element I'm really proud of in this game is how attacks costing HP really changes the feel of the game from 'Silly RPG' to:
ohmygoodnessimgonnadie

HP is restored after attacks, but to emphasize HP levels I have the battles change mood throughout

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Some Reeling Animations for the fishing in my game! 🎣🧍‍♂️
#indiegame #gamedev #videogames

#Devruary

The scariest part about releasing a game (or demo) is the reception it will get, or people finding bugs that you may have missed.

This can be especially scary if the wrong person finds it, and makes fun of you personally for it

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SOME GAMEPLAY FROM THE MAD SCIENTIST LEVEL...

🐛🐛🐛