GarryWare @garryg
Joined almost 13 years ago
Dev
For what it's worth, I'm a post graduate in Computing and applied Mathematics... Only they don't run courses like that any-more, and haven't for decades. I've also had many jobs in computing, starting out as a technician and advancing through Networks Specialist to become a senior Unix systems administrator. Now I'm a lowly programmer again and I never want to look back... I'm just glad I've SED goodbye to AWK forever!
Now I write VB and C# .Net for a living, but ever since my teenage years writing public domain programs on the VIC-20 then the ATARI 800XL I've been interested in games programming, although I've heard too many horror stories to want to do it for a living.
Oh, and in case anyone was wondering 'GaryWare' was a nickname given to the various interfaces I had to write in one of my previous jobs in order to move data between various disparate systems that didn't like each-other very much.
I've also added a few of the transion screens, and updated the possible (standard) end-games screens.
Going to have to get it properly play-tested and start thinking about how to advertise it soon.
I've dded a bit more to this, a health counter is now added to the first part for when you get hit, and 4 of the 'story choice parts' have been (more-or-les) implemented, out of 8 in the second part.