I might use the already existing renderer based on its code if i can but i dont think i could based on how it packages

Strawberry Engine soon will be moving from Turbowarp coding as a idea to a working renderer possibly/probably in directx or opengl. Stay tuned to this devlog as im working my hardest to make a working renderer!

Strawberry Engine is a side project of mine. It is a 3D Renderer for "game development" I will make it open source sometime in the future and will probably use it in some degree for my games. It up rn on my games page so try it out!

Instead of using GameGuru. I'm using PenguinMod bc I have better experience with it. Even if it's a low code language I can make a game with it. I made a similar game with it and it almost was done but I stopped bc it was boring asf.