silasgamedev @silasgamedev
Solo indie dev building cozy survival games inspired by nature, magic, and fantasy.

Loading...DAY 5 – DEV LOG
Worked on making the first "Cut Scene"
Added dialogue boxes for characters
Began focusing more on story development
UI improvements planned over the next few days
Full roadmap coming soon

Loading...DAY 4 - DEV LOG
- Happy with scene transitions, music and visual
- Moving on to story building, then cut scenes.
- Next: Story, Cut-scenes, UI / Lighting updates

Loading...DAY 3 - DEV LOG
- Working on music and screen transitions
- Few bugs with loading levels
- The story has been revealing itself to me
- Next: Creating a story summary

Loading...DAY 2 — DEV LOG
Added character customization. Added music fade transitions for smoother scene changes, but ran into conflicts with the current screen fade setup. Planning to move all transitions into AnimationPlayer.

Loading...DAY 1 — DEV LOG
Added birch trees and expanded mining.
Wood can now be collected and stored.
Next: inventory improvements, mushroom farming, cave dwelling.