Solo indie dev building cozy survival games inspired by nature, magic, and fantasy.

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DAY 5 – DEV LOG

Worked on making the first "Cut Scene"

Added dialogue boxes for characters

Began focusing more on story development

UI improvements planned over the next few days

Full roadmap coming soon

#DevLog #IndieGame #GodotEngine #Roguelite

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DAY 4 - DEV LOG

- Happy with scene transitions, music and visual

- Moving on to story building, then cut scenes.

- Next: Story, Cut-scenes, UI / Lighting updates

#roguelite #topdown #storygame #screenshotsaturday

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DAY 3 - DEV LOG

- Working on music and screen transitions

- Few bugs with loading levels

- The story has been revealing itself to me

- Next: Creating a story summary

#roguelite #topdown #storygame

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DAY 2 — DEV LOG

Added character customization. Added music fade transitions for smoother scene changes, but ran into conflicts with the current screen fade setup. Planning to move all transitions into AnimationPlayer.

#roguelite #topdown #storygame

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DAY 1 — DEV LOG

Added birch trees and expanded mining.

Wood can now be collected and stored.

Next: inventory improvements, mushroom farming, cave dwelling.

#roguelite #topdown #storygame