Game
Underroot




1 month ago

Future Dev Logs

I've decided to keep sharing Underroot's development here. πŸ™‚

Thank you to everyone who's been following the project. Your support means a lot.

I'll continue posting updates on Game Jolt and TikTok.

TikTok:
https://www.tiktok.com/@silasgamedev




4 comments

Loading...

Next up

DAY 59 - DEV LOG

It’s been a little while...

Recent highlights:

πŸŽ‰ Underroot now on Steam

πŸ’₯ Dynamite

🎨 Character customization

πŸ“– A new Storyboard Artist and Dialogue Writer

Thanks for following the journey. πŸ™‚

#Underroot #GameDev #IndieDev

DAY 31 - DEV LOG

- Got lost polishing UI, music, SFX and working with item functions.

- Next continue with Level Design, and Town Design.

#Underroot #Worldbuilding #GameDev #CozyGames

DAY 29-30 DEV LOG

- Improved UI, shop, and inn logic

- Fixed bugs and Y-sorting issues

- Rough sketched Mine Progression (4 Realms)

NEXT: Rewards, challenges, enemies, and hidden stories.

#IndieDev #CozyGames #RPG #Underroot

DAY 26, 27, 28 - DEV LOG

- Updated UI style darker, cleaner, semi-transparent.

- Rebuilt the inventory HUD.

- Improved shop & inn dialogue, room booking, key returns, and gold handling.

- Worked on the mines.

NEXT: Mines

#underroot #gamedev #indiedev

DAY 24 - DEV LOG

- Polished the inn dialogue

- Added room rentals, keys, sleeping, and checkout

- Fixed room numbers

#worldbuilding #gamedev #indiedev #devlog

#underroot #ui #indiedev

DAY 25 - DEV LOG

- Created Tiny Fairies

- Some UI work

- Updated Music

- Created a player Health System

NEXT: Improve Shop UI, and UI in general!

#Underroot #gamedev #indiedev #roguelite #cozygames

DAY 32 - 34 DEV LOG

It's been a little while, but here's the latest progress!

- Explosive rocks, dynamite, bomb throwing

- Place torches

- Improved item logic, shop categories, and UI.

Next: quest/journal/story.

#Underroot #Mining #GameDev #CozyGames

DAY 18 & 19 - DEV LOG

- Continued working on int/ext props and design

NEXT: Continue interior and exterior design

#Roguelike #cozygames #rpg #worldbuilding

DAY 17 - DEV LOG

- Worked on interior design and door function

- Created interior reusable props as scenes. (e.g. empty bookshelf, a chair, etc.)

NEXT: Continue interior and exterior design

#roguelite #rpg #pixelart #cozygames

DAY 20, 21 & 22 - DEV LOG

Worked an insane amount on lighting. Trying to balance visuals with performance. I eventually settled on built in Godot WorldEnvironment node.

#indiedev #worldbuilding #pixelart #roguelite #underoot