weekend_showcase in 2D Games



Swimming controls in Vaults Of Vvorr are now more responsive and less inertia-heavy so it's easier to turn quickly. Also, instead of sinking automatically, players can now press a button to dive down.




More levels have been constructed in the past couple days and 1st boss is officially spoiled (4th shot)

Welcome to the cave of some weird jumping red slimes et cetra! Still work in progress.
#retro #gamedev #indiedev #pixelart #indiegame #screenshotsaturday


There's only one thing that pirates hate more than other pirates and that's cluttered menus!
We've been working to streamline our menus and UI so less time spent menuing and more time spent PLUNDERING!!!
Only careless pirates lose track of there ammo!
Some minimalistic UI as part of our work to improve player feedback and polish in our game 'Skullduggery'.


Preview of my WIP



Serious bug has been fixed, new enemy has been created and more levels have been constructed as seen in these shots.
Created 20 npc's, that ask you to deliver 1 of 10 random items to the 19 other random npcs... it is a mess with variables and switches but it works... I add it to #crypchania on august with a giga update.

An encounter with members of the Covenant. #screenshotsaturday #madewithunity







For this week's screenshot saturday, I present you some shots from my latest game: Puzzle Puss.