full videos here:
https://www.youtube.com/watch?v=xEK6vGYib-Q
https://www.youtube.com/watch?v=ZBLhHHRVUNc
new updates i've been doing on the SWDC SW2 port.
been grinding all new art, coding/porting, features
My third Iron Man Arc Reactor
The polycarbonate rings were acquired on eBay, the rest was 3D printed, some out of translucent PLA. This version was 3v internally powered.
...All the best people are crazy...
Character: Mad Hatter
Videogame: Alice Madness Returns
Program: Zbrush
Retopology: Autodesk Maya
Textures: Substance Painter
Render: Cycles (Blender 3.1)
#blender #zbrush #madhatter #fanart #character #textures #alice
A textured version of my spaceship interior, unreal engine 5 does this weird thing where it makes everything really shiny, dunno if theres a work around for it..
i added textures to my WIP skull 💀
this is purely the texture, no rendered shadows or anything
for a game my friend is making
We reached 10 rating goal !
10 ratings updates : chemistry lab!
Let's go to 15 ratings for the new update !!!
Download here : https://styloo.itch.io/classroom-asset-pack
Decided to make another speed level design in UE 5.
Check it out on Youtube:
My first Iron Man Arc Reactor
The polycarbonate rings were acquired on eBay, the rest was 3D printed, some out of translucent PLA. This version was 5v externally USB powered.
Sneak peek of the freshy fresh custom 3d animation for our Nisargan Greatsword. You can see the full combo for this baby by joining us over at Kristala Patreon headquarters: https://www.patreon.com/ACS_Games
DESCRIPTION
This community is for those with a passion for 3D art! Whether you're a creator or enjoy admiring the work of others, come hang out, chat about and share some amazing 3D art!
This community is also a place to come ask for help or advice. So if you're just getting started in your 3D art journey feel free to come in and ask questions!
Feel free to post other's artwork if you can include credit to the artist!
RULES
1) When posting artwork you must claim it as your own or give credit to the artist. Alternatively, if your post is shared from a game page then attribution isn't required! A recognizable watermark is also acceptable. Failure to do so will result in the post being promptly removed from the community.
2) Art posts must prominently feature elements made in 3D.
3) Do not make posts specifically to promote your game. What you should avoid is making a post that just promotes your game with a link, talks about gameplay mechanics unrelated to the art, general dev logs unrelated to 3d art, and then simply adding a screenshot. This is what would be considered self-promotional spamming.
4) No NSFW content.