fangames in The Legend of Zelda

Share Your Legend of Zelda Creations!

I've redesigned some of the early game enemies, which means the game no longer has "borrowed" graphical assets. I'll release a demo with these changes and more next week.

The Zelda-inspired Unicorn Training is finally available on iOS App Store, Android's Google Play, AND Itch for PCs!

Pick a link below and give it a try!

- https://apps.apple.com/us/developer/yotes-games-llc/id645791669

- https://play.google.com/store/apps/dev?id=8237743714301986430

- https://yotesmark.itch.io/unicorn-training

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After many monotonous & tedious hours, I've converted the game to 60 fps! This version (1.7.0) also includes some minor physics improvements and bugfixes. Enjoy!

Hello everyone! The video is out! Here's the link to my YouTube video of me playing Remember.EXE https://youtu.be/dO-vVSo2_PA?si=WJNSXizxduabqfJn

The Scariest .EXE Game | Remember.EXE
This is the scariest .exe game. Remember.EXE is a game that came out around 10 years ago. In this video I play Remember.EXE, Lostmemory.EXE, Link.EXE, Void.E...
https://www.youtube.com/watch?v=dO-vVSo2_PA

Version 1.6.0 is now live, adding gamepad support and other QoL improvements, including... slopes!

I actually ran into a ton of bugs implementing all this, but it was well worth it.

The Legend of Zelda: Master of Light Devlog... Begin!

"Where am I? Why this place look so familiar?"

PS: Sorry for my idle here, my life is only work, work, and work X"d

Kinda developing a fangame with help of my friends, lol

Dungeon 5 is now completely finished!
I'm about 25% done with the 2nd part of the game, so I'm slowly but surely making progress :D

I’m getting into romhacking and I was thinking of making a graphics hack of the legend of Zelda for nes based on Star Wars. I am fairly new to romhacking but if you have questions I will try to answer them and I will keep you updated.

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Making a detailed world map is very difficult and time consuming... Anyway, I like the general feel of it. I think it would be interesting to get a 2D #Zelda with a single big continuous world. #LegendOfZelda #gamedev #madewithunity #ZeldaLADemo