Discussions in Blender

Share your 3D Art!

Oh yeah i forgot to share this a while back
Was just kinda lazy
But i was learning how to make smart textures...yeah i know it still needs work

Same goes for the poor quality, i feel i need to dail down the depth of field

I take all of my words about Gemini. It is OP

Hour

when my viewport shading is in "rendered" or even "material preview" phase, I see objects looking this glitchy. Is it just bcuz my PC is not strong enough to view it pixelless?

FUNFACT: (SPOILERS BELOW)

Now tell me....does it look normal?
Cuz the dude that said i should make it, told me it didn't look good (mainly cuz it was supposed to look exactly like a product with soo much fluff that i could kill my laptop

I mean...it looks kinda good...
I just wish i could make realistic water (low-rez though)

And yes the umbrella render in the last pic was made to look boring alright (UuU)

Picture a dude standing in the shadows watching you...

Watching...

And watching...

And watching

How liminal?

  7 votes Voting finished

FR: Le bureau 2D a été ajouté au projet. :D

EN: The 2D office has been added to the project. :D

=> https://gamejolt.com/games/3D_Models_-_Stickers/813065