Work in Progress in Blender

Share your 3D Art!

Loading...Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
2
2
1
1
1


Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.

The HGE - Collector's Artbook will be available inside the download for the Pre-Alpha. Includes early concept art and designs for the game. (Also the release may be a little... *cough* unconventional...)


Stage cam is done. I think. And the last image Is something That didn't make it in the game.

as there no wip channel...
outdated screenshot btw




















