general in The Happy Community! :D





My favorite part of game dev is boss design. Fighting enemies is fun but fighting bosses is even more fun.
Turns out designing bosses is fun also. There are many patterns and styles to apply.

I'm using OpenBoR engine for my games. It's engine mainly to make Beatm ups but it could be customized to create platformers, shmups, metroidvanias, action RPG and 1vs1 fighting game.
There are many bad game dev habits. However bad habit I quit is trend chasing. I prefer to make games in genre and style I really love and capable of.
I don't lose my mood in game dev simply because I love video games. If I did lose my mood, I took some breaks, get some rest and play some video games.
First I learned BASIC, then I learned level and map making with level and map maker tools. Next, I learned modding a game without and with script.
Last I learned to create my own game with those knowledge.

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