Games in Cafe Dot

Share your creations!
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1Testing out Mulit-shot magic, I like it but I'm not sure if I'll use it.
Maybe as a charge attack?
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1Changed how the Leech skill works.
Instead of it being just data, it makes a Magic Object, which approaches the creator.
This gives you a chance to kill the enemy before they get healed.
Might make it so you can kill the Object too? Might be too broken
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1Testing out Bouncing Spells, and leaving AoE spots like Fire as they bounce (not on collision).
Again, not sure if I'll use this but nice to have as an option.
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1Particle Collisions!
Could have done this by spawning a temp object to control the collision particles, or the over/under systems I use for some other particle stuff.
Instead I'm just using the trail system, but hiding the sprite and adding a death timer.
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1Added particle trails to the Ice Shard and Fireball spells. (should Iceshard by one word? Fireball is only one because of common use right?)
I think it looks good, but I need to adjust the colours, maybe use the palette instead.
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1Hmm, trying particles with my magic system. I don't think they really work with the Static Shocks spell.
Also adding a lighting effect, but it doesn't apply to the particles.
I tried, but the offset isn't updated Hmm.
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1Huzzah! I now have AoE attacks!
I've swapped to having Magic Staffs instead of having to hold a second button to use Magic.
I'll see what else I can come up with but this fixes the keyboard ghosting issue for now.
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1Now I have Fireballs!
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1I now have Magic!
kinda.
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