11 months ago

Particle Collisions!

Could have done this by spawning a temp object to control the collision particles, or the over/under systems I use for some other particle stuff.

Instead I'm just using the trail system, but hiding the sprite and adding a death timer.


This was necessary because killing the Magic object killed the Particle system making the particles instantly disappear instead of fading out as they were intended.



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Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

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Woop!

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