5 months ago

Particle Collisions!

Could have done this by spawning a temp object to control the collision particles, or the over/under systems I use for some other particle stuff.

Instead I'm just using the trail system, but hiding the sprite and adding a death timer.


This was necessary because killing the Magic object killed the Particle system making the particles instantly disappear instead of fading out as they were intended.



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[Repost from Bluesky]

HUMAN ARTISTS, use only one piece to convince people to follow you.

#Goth #Goblin.

Gothblin

#pixelArt

(づ˶ᵔʌᵕʌᵔ˶)づ💚

Help my quests, so empty

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WAIT!?

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