7 months ago

Particle Collisions!

Could have done this by spawning a temp object to control the collision particles, or the over/under systems I use for some other particle stuff.

Instead I'm just using the trail system, but hiding the sprite and adding a death timer.


This was necessary because killing the Magic object killed the Particle system making the particles instantly disappear instead of fading out as they were intended.



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Been stuck in the house keeping an Eye on granny after her episode earlier, but i caught one!

Shame it's not dynamax

“I'll Try Spinning, that's a Good Trick!”

(shitty slow tablet gif)

Another month down!

ten years

✨️SHINY✨️

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

YEAAAASSS!!!

The shown menu UI here all use the same script now. I just have to give it the scale, the amount of buttons, the width, height, x, y, an array of text values (and alphas if a button isn't accessible), and the index that tracks where ">" is.

happy silksong day

Happy August everyone! I hope you're all doing well!

Mostly got a couple things done that I've been putting off, unfortunately I didn't get as much done as I'd hoped.

https://www.patreon.com/posts/136133803