Games in Cafe Dot

Share your creations!

HUH! Are worms bugs? Because I've got a bug here...

Infinite WORMS!

New traps!
(Don't have a UI element for BURNING Status yet though)

Adding Spike Traps for Dungeons and...urm I might have forgotten a check or two...

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a new area - the highway

and a new ally joins the army

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collection screen for viewing units, tree screen for viewing upgrade trees and unlocking variants, and an xp system to go with it

yes, xp is sewage (shitwater shall be the official term)

WAIT!?

I got it working?! And so soon after thinking of it too!

The water shader has the land added to it with subtract blend(removing the land area), so I just have to add the pond back in with the add blend! BOOM! Ponds with water!

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menus, save system, unlocking, game over

next will be figuring out the xp system for unlocking upgrades, and a collection screen to view allies and enemies

the map menu, aka the level selection screen

systems currently being worked on

Did a rework of the code that draws the ground, reducing the amount of surfaces and shaders used.

Improved the FPS some, it's now kind of playable on my shitty MS Surface Tablet, so it should be able to run on a potato!

main menu so far

will be working on the menus and other systems (and a new area/map/world/whatchamacallit) before any more new units