5 months ago

Did a rework of the code that draws the ground, reducing the amount of surfaces and shaders used.

Improved the FPS some, it's now kind of playable on my shitty MS Surface Tablet, so it should be able to run on a potato!




1 comment

Loading...

Next up

wait,

WAIT. WAIT WAIT WAIT. JOLTIDAY GOBLINS!?!?!?!!!!!!

WOOP!

Progress post should be up later once I can get on the computer to get at the gifs

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

Gimmi dem Goblins!!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Reworking the culling system so The Underground and the Caves uses a chunk system like the Island

Had to do a full rework of the NPC Culling System, and now Goblins can use stairs again! Huzzah!

The Rat

WOOP!