Games in Cafe Dot

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New AoE spell sprites.

I think the Fire one needs something in the middle, and they all need particles. Kinda want the Ice one to look more like it's growing rather than just moving.

But these will do for now!

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tp thrower - the final ally unlocked on the highway

it throws toilet paper that wraps around enemies and holds them in place for a short time

this effect can also stack up to three times, lasting longer for each stack

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a new enemy - the mad rocket scientist

his rocket lets him fly over the first unit he encounters and it explodes on whatever unit the scientist crashes into

the rocket breaks, but the scientist lives on to attack

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introducing a new ally - the glue mat

glues enemies that walk on it and slows them down, but its glue is limited and runs out after gluing too many enemies

I don't have a cat, but I have a couple cat rugs!

#CatDay

Thank you to everyone that gave me Charged Stickers last month!

You are all amazing and I can't express my gratitude enough!

I decided that I needed to play this on stream. Join me on the hunt for demons in BLADECHIMERA.

The forge is open.

https://twitch.tv/theblindarcher
#pngtuber #envtuber

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Magic rework is working! Added in the text info for movement types.

Just gotta fill in some sprite gaps, and a couple bits of data, rearrange and cleanup some look up/reference code.

Doing a rework of my Magic System to make it modular, so you can have any element as a Projectile/AoE/Orbit, instead of each being set as they were.

Also working on making it so Orbit spells have a charge effect to change the amount.