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4 months ago

Magic rework is working! Added in the text info for movement types.

Just gotta fill in some sprite gaps, and a couple bits of data, rearrange and cleanup some look up/reference code.


Probably going to need a new Crafting System for these, something where you can choose the element and attack the by the parts you use.

The current methods use set recipes, and I don't fancy having a huge list of the same staffs with with different attack types.

There is already a system in place that lets you only pick specific things from the inventory, so modifying that will be easy enough. The issue is making the UI!



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