game_development in Indie Game Community

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Hello everyone! Today my game Scary nights with Timka was released for android. I hope I made everyone who was waiting for this game for smartphones happy!

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Check out how our dashes are looking so far while we work on our Play NYC Build. Side-dash, backflip and quicksteps are looking mighty fine!

New boss design for Descending😁 !!! This time we have been working on a very peculiar enemy of the game, which will have a unique story and will be a heavenly challenge🦋. We hope you like it and do not forget to leave your opinion🙏

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Parry enemy attacks with a perfectly timed block. Parrying causes a small damage to the enemy but at the same time breaks their armor. Follow it up with a combo! #screenshotsaturday #madewithunity #gamedev

Our Concept Art Gallery keeps getting bigger.

Today we feature the deadly Bone Spear and the amazingly cool Crab Staff.

All taken directly from our Astral Clocktower of a Studio. Straight from the dev team to you guys.

How you like em?

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Ambient video of our introductory level for Into The Light.

into the light is a puzzle game being developed under UE4

Hola soy Javier, y estoy desarrollando Aiko Neko necesito sus opiniones y críticas, lanze una demo para que vean de que trata.

https://gamejolt.com/games/AikoNekoESP/631346

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Kristal Checkpoint level area in the revamped version of the Kristala demo.

Kristala is a 3D dark fantasy action RPG developed in Unreal Engine 4.

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Testing some weapon trails. Still WIP of course. But we are getting close to where we want them to be. What do you guys think?

Redemption of the Damned. Devlog 5. The fog.

Fog - is an integral part of the game's plot.
It's especially important to set up its high-quality display at night time, avoid overexposure, not upset the balance of its color and the brightness of the moon.