game_development in Indie Game Community

Share your creations!


Mech Suit Posterior Exit flaps are a go!


Concept art for our Nisargan blight shield.
Its design features an Anagativa skull surrounded by interconnected Ana hands.
Also several skull-crested keys we are working on as well.
How bout 'em, folks? Look good?




Was told blue flame projectiles looked too close to Lucid Orbs, now adjusted to be more 'fireball'. Changed the screen effects for triggering Lucid Mode. Might revert?
♫: Ben 10 (DS)
Coma State Eden:
https://gamejolt.com/games/ComaStateEden/648917
#arcade #retro #shooter


Turnaround of one of the aging fishing shack 3D models that will decorate our demo level.
Some will be decorative while others will contain valuable pickups and trinkets.


I forgot to post this yesterday, so here is how the game is running now its a lot better than before


Testing out a new projectile type and a variant of it in Coma State Eden. 'Bubbles' can be shot by player bullets, in addition to flash shield.
♫: Ben 10 (DS)
Coma State Eden:
https://gamejolt.com/games/ComaStateEden/648917
#arcade #retro #shooter
Greetings! Hard Glide demo is updated to version 0.1.2 😊
https://olantipov.gamejolt.io/hard-glide
#indiegame #ue4 #unrealengine #gamedev #indiegamedev #arcade #shooting #shooter #topdown





Good afternoon everyone, I'm posting a day early to show everyone the good news of how much progress I got done with the game.

A selection of some of the great axes you'll see our rodent-like Kotakaya enemies wielding in game.
The Kota aesthetic definitely incorporates lots of steampunk-esque elements, as can be seen in these pieces.

#Sticky #Adventure came to the web, play it from your favorite browser.
If you haven't tried it yet go here: https://gamanbit.com/cwee