game_development in Indie Game Community

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Another feature! Today we made a drone house 🏠
It is also a storage...
To hang out with our lovely drones, check out the Lumencraft demo on #Steam or #GOG


Let's put some ✨treasures✨ in that chest!
We would really appreciate your feedback! Download and play Lumencraft demo:
https://store.steampowered.com/app/1713810/Lumencraft/


These strange beings of twigs, fungi, and flora dot the landscape of Dalamase from the abandoned villages to the rotting docks and fetid pools they border. ..


RoD. DevDiary. Combat mechanics:
- parry, causing stunning of the enemy;
- block with loss of stamina;
- fast hit with normal damage;
- heavy hit with increased damage and high consumption of stamina;
- one-handed ax that can be purchased in the village.


Working on ✨MAP EDITOR✨
This is how you can place items on the ground. Tell me, do you use the map editors often, or do you check them out and then go back to the actual game?








Hi! I am a game developer. And I made this "Spirits of Light" game entirely in Blender. I need help promoting the game. So if you can check it out, download the free demo or buy the early version, that would be awesome. :)


Footage from (on hiatus) RPG Maker MV project:
Sin Tax - Welcome to the U.S.B.
[7: Visual Story Event Conversation/Cutscene Pt. 2]
RPGs were too big for me to make alone.
Someday, I'll return Sin Tax to do this in another genre/engine.


Footage from (on hiatus) RPG Maker MV project:
Sin Tax - Welcome to the U.S.B.
[6: Visual Story Event Conversation/Cutscene Pt. 1]
RPGs were too big for me to make alone.
Someday, I'll return Sin Tax to do this in another genre/engine.


Footage from (on hiatus) RPG Maker MV project:
Sin Tax - Welcome to the U.S.B.
[4: Custom 'Mode7' Map Scene, a Battle]
RPGs were too big for me to make alone.
Someday, I'll return Sin Tax to do this in another genre/engine.