game_development in Indie Game Community

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#horror #survival DevDiary: blunderbuss.

Europe of 16–17 centuries - a period of wars and revolutions with successes and failures in the development of hand-held firearms and the usage of the weapons from previous centuries, like the blunderbuss.

Zombies now has a new weight system (inventory limit) in the upcoming beta version 1.5.0!

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It's not a Factorio level, but some kind of automation has arrived to Lumencraft XD

Hey, friends! Wanna take an even deeper dive into the dark fantasy of Kristala? We've got you covered.

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No one:

Absolutely no one:

Lumencraft Devs: Let's put THIS monster in a hole

#gamedev #indiedev #GodotEngine

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We are still working on the redesign and operation of the TWW npcs✍️ but we can tell you that several of them are ready and 100% functional😁. Our work is somewhat slow but the result will be incredible😉

#survival DevDiary: inventory and character parameters.

We will be grateful for your comments after you visually check the usability of the proposed inventory and how clear it is.

This is my Demo for my TD game I am working planning to have loads of content for new mechanics, towers, and enemies. Feel free to play it and give me your opinion about it.

https://gamejolt.com/games/ROTBDEMO/640373

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I can do this all day!
~Testing new repair tool 💜

#gamedev #indiedev #indiegamedev