game_development in Indie Game Community

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Due to wanting to stay original with our name and to make our game a little more special Pandemonium will now be known as:
VLTRA MAYHEM
(Beyond Mayhem)

Normal Difficulty and it's AI have been finished now, I've moved on to making Easy and Hard. Mathematician is already somewhat finished since It's just an extra mark on top of Hard.

Get ready, Trainers! It's like we miss to update our #4 devlog update for Montabi featuring exciting new game mechanics and concept art for the Monster Academy and city of Chicagotto

https://mankibo.com/2023/03/24/4-montabi-devlog-updates/

news from the original version

Hi guys, my indie development studio made a game in the style of Tower Bloxx. I will be glad if you take a couple of minutes and come in and play. I am interested in how the complexity of the game is implemented, was it easy for you to pass it or not?

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as promised, disassemble the new materials

Update from last post https://gamejolt.com/p/i-ve-realised-a-major-problem-with-bbmv-w…

I took out 1 plugin and the lag is gone, nevermind on the whole map system thing, BBMV is looking better than ever.

Hello developers! Now our game is in a bad position. After the release of the trailer for STALKER: 2 we started to redo the gameplay. We are rescheduling the game on 12.09.2024, but we did not disappear all the time soon we will publish new materials

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I've realised a major problem with BBMV which means It'll take longer than I hoped to finish. Basically all events are on one map, RPG Maker doesn't like that, the lag is insane. So I need to split up the maps.