game_development in Indie Game Community

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Since I've been working a lot these past few weeks, I haven't gotten to show any actual footage from my game, Hypertrig.

So to change that, here's some quick WIP footage I recorded of attacking objects. :)

A SMALL patch for the game has come! Fixing a bug that didn't let you progress the investigation in the Church. If you were stuck there, my apologies. From now on, I won't notify bugfixes in post. Just major/medium updates. To avoid notification spam.

Everyone knows how souls work in the popular indie game Undertale and Deltarune and we wanted to have something like that aswell but didnt want to directly copy it... so heres how it all works in Vltra Mayhem!

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The mean world's parkour systems are slowly getting into place.
Im really happy how it turned out so far.

There is sprinting, rolling, sliding, and leaning.
I wonder what other parkour systems would fit this game.

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Happy Monday! Here are some of the Action cards that appear in Seqitaire, a number puzzle game . Action cards perform an associated action when drawn from the deck, and exhaust after activated the number of times indicated by dots at bottom of the card.

Game update

Finally finished the level up menu now it supports adding and upgrading any number of weapons

I’m looking for a coder for my Undertale fangame. It’s a passion project, so there will be no pay. No preference for an engine. Respond either on my profile or comment on this post. Details for the game will be given later.

Edit: A coder has been found.

My second Trailer! https://youtu.be/YPPdMwcXr3c

Ten Nights at TOM's Trailer 2
Download the game: https://gamejolt.com/games/tnat/741936
https://www.youtube.com/watch?v=YPPdMwcXr3c