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Month Report # 19

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I'm really surprised at all the attention my last Hypertrig post got. So I thought, why not post another?

I've been busy rewriting a few things lately, and with that comes a new mechanic - the ability to slam and meteor slam enemies!

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Build your team of mechanics and work together to repair and deliver as many cars as possible before the time runs out! Playable with up to 4 players, locally or online!

Check it out: https://store.steampowered.com/app/2061620?utm_source=il_cp1

Spoilers â„–3 for Devlog #5

Спойлеры №3 к Девлогу #5

Hello. It's one of those times when you feel overwhelmed from the things you have to do. Maybe I just need to focus? But the heart screams that I don't wanna do it.

BUT! I won't let this stop myself from committing to this project! Nothing can stop me!

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The Reapers are Completely Finished!

The attack animations are slowed to .35 easier to see how they look. Only showing a few here, and this is just one of the things you might encounter in this world of Torment I've created just for you.

Hope you Enjoy.

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Fixed two of my most important upgrades and made huge progress towards the completion of the demo of the game!

MASSIVE fix to the game, got two upgrades working that I had been trying to fix for quite a while, check it out! https://youtu.be/vyKnfpw869I

Troll Run Upgrades Fix
A massive fix that I've been working on since I created the upgrades themselves has been fixed! The Run Speed and Sprint Speed upgrades now work perfectly!
https://www.youtube.com/watch?v=vyKnfpw869I
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WIP

Now with Interactive foliage. I will try to add sounds when interacting with it. But so far so... so.

"EndlessRunnerZ" WIP (UE4): Blood, guts, rupture
Wanna get some #zombie gore? Here you are!#indiegame #endlessrunner #madewithunreal #nickabsent
https://www.youtube.com/watch?v=Ukkh4F6wQPo