news in Mary's Arcade

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I am putting hundreds of dollars and years of time into Service Pack all so people can quit the game halfway through night one after dying on night one because they muted the phone call.

Adding positive reinforcement for using your brain.

This is still a very early concept, but it's already a lot more interesting than endless showdowns with the flashlight.

Exact numbers are covered up in case I actually use these.

Fun-damentals

This is evil Mary her name is Yram. If Yram eats too many charged stickers something real cool might happen soon.

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Localization efforts have been expanded to more areas of the game. Instead of just important buttons and labels on menus, I am now having as many elements as I can translated.

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NEW MARY LORE: Mary tried to learn how to play the Triangle once and gave up after a music-related injury.

It just keeps getting better and better.

Newest draft of composite video shader fixes color issues (caused by different versions of GLSL clamping values differently) and uses real sampled CCD sensor thermal noise. See for yourself!

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Literal bug-turned-feature. I am gonna make this happen if you try to move the window while there's no camera feed.

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First stable version of new multi pass shader ported. Paired it with a lower resolution and era-appropriate aspect ratio for vibes. (and to make sure the shaders scale properly)

Also shows off some of the enhanced entry area.