All Posts in Power Point 2019

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Trust us: we may be making this game's new open-world animation-engine far more powerful than it might need to be, but hey: you can't argue with these results, eh? And yes, this is STILL PowerPoint!
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JadeRaw - Official Levels One And Two Playthrough, With corrected Title Screen Animations:
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JadeRaw - Official JadeJohnson Games first Level Gameplay Showcase:
Notice, we were actually able to very-much improve Frencil's Title-Screen-Animations, although, the tail of the second "a", WILL, be fixed!
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Bebe's Art Studio - Official Ricaurte Games And JadeJohnson Games The Legend Of Zelda- A Link Between Worlds Engine Technology Showcase - And Yes, This Is Still PowerPoint!
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Beaterator Versus Beatejader:
Testing Out Our Upcoming "Beatejader™" music-visualisation tool for PowerPoint! We still need to fix the shading and scaling, but it's coming-along quite nicely so far, eh?
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For those of you wondering what version 3.1 looks like in comparison to our in-development 3D remake, you can play it now, but here's some video-gameplay. Sorry for the first minute or two being cut-off.
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We are working on an overhaul of this game-engine that shall henceforth make it so much faster to develop! Check out what we've got so far!
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In the last build of "Michael Jackson's Moonwalker - PowerPoint Edition", you'll have to alternate between circumnavigating and fighting enemies, some of which come in hoards. Thankfully, your trusty AI-fueled Enemy Alarm will tell you their whereabouts!
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Here's some much smoother gameplay!
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Players will be able to customise the appearances of all the enemies in the entire game, including Mister (Or Missus) Big! In addition, opponents may feature up to a six-hit shield before dying themselves, getting harder the more you play!
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