Updates in Nexus Network Interactives

Solving and answering Keep Posting

Finally Got Back! I'm starting to Pack in and Continue where i left off!
Just a question! do ya'll think using 3d model for some resources is a good idea?
What's your thoughts!

>>Day 17 of Game Dev<<

#indiedev #gamedev #devlog

STATE OF THE GAME!
Today is Day 16 I Haven't done alot, but add documentation! haven't done anything cuz i've been juggling this and my exams for this upcoming 18! which means, i'll pause daily devlog as i shift, wish me luck!
#indiedev #gamedev #devlog

finally finished the Notification API!

now i can create notification to warn users about the other AI' s action!

I Also fixed more GUI and added better fonts! Something tell me, we're near the release of MVP!

#indiedev #gamedev #devlog

>Day 15 wooooooo<

This is Super wild! 2 weeks and i already written 1k code, may or may not be efficient but gotta be proud with progress! Anyhow made more arts for the Notification API!
#indiedev #gamedev #devlog
>Day 14 go brrrrr<

Reworked alot of assets, Finally begin working with the logistics system
And added the water(still to be fixed) and fix the FPS issue!
#indiedev #gamedev #devlog

>Day 13 of making the hardest management game ever!<

Just Redrawn all the assets, from the basic to the characters, Added New Water to the overworld map(I'll reupdate it, i'm not smart enough to do 3D) Didn't do any programming today :(

#indiedev #gamedev #devlog
>Day 12 of GameDev go brrrrrrr<

Begin Coding the Overworld Menu! Hopefully By tomorrow,i finished this, and begin working with the AI's (I Know it look suck, but it'll be polished after the MVP release
>>Day 8 of making the hardest tycoon<< SILICON ARCHITECT
#indiedev #gamedev #devlog

Today is not a very Productive day... What i did? I Did this... and only that... Welp wasted more time by playing minecraft :|

>>Day 7 of making the hardest tycoon<<
SILICON ARCHITECT
#indiedev #gamedev #devlog

Introducing Haruto Aoi!
Lore behind his Rise as the CEO Of Nexus Enterprise on article!

Today is lore making(for nations in-game) and art generation! Tried my best and i know this wont entirely be modified and be important, but its important for immersion
>>Day 6 Of Making the hardest management game<< SILICON ARCHITECT