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So, the reason NPC's wouldn't sell me Pomegranates (I WILL learn how to spell that one day) is because I'm clamping the Sell list size, so I took that out.
Think instead I'll make it skip over 0 quantity ones, and redesign the UI, give it multiple rows.



















Happier with the last more than the others, but I wanted some different sizes. Might redo them.
Thanks to @DangerouslySlowCat for the (solicited) suggestions
Please check out Slow Cats crafts and pixel art, so talented!
















































































Saving now saves Goblins appearance!
I went for this early because those variables are all setup (though I'm going to add move variation) and because I have to turn an array into a grid, save it, then convert back again. So it's a bit fiddly!