All Posts in Thrall of Time Games Community
Share your creations!
Added the Pathfinding Collision Grid for the Caves and Underground so the Creatures I eventually add wont walk through walls.
Odd bug at the end where Bombs chain destroyed a wall?? Maybe the "for loops" are going the wrong way?
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Still working on drawing new Cave things, but I've fixed the Lighting system so it now automatically sets to the correct value when moving areas.
Also added a light effect to bombs, and fixed Tools not colliding with Walls correctly (Shovels don't at all)
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Charged Thanks and replies are now up to date!
Now back to mining!
I have it so when you bomb a Ore Wall,newly generated walls have a chance of being one too, but you might not be able to reach them.
So I'm gonna try figure out how to best make Ore Veins!
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Ok, here's how the current Cave and Underground autotiler looks.
Just made a super basic one for the Underground for now, shame I couldn't keep the old setup.
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