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#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20260210

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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#GrottoEscape PROTO 0.7.0 WIP

Follow and wishlist on #Steam:

https://store.steampowered.com/app/3433190/Grotto_Escape/

A DEMO will be available for the Steam Next Fest in February 2026.

Grotto Escape will be released in March 2026 on Steam.

Watch a WIP Gameplay 20260210

#Devruary What's your favorite part of game dev?

If I had to choose... It would be either making atmospheric environments, or programming robust systems!

Here's a room I made for #RUMOUR!

#gamedev #horrorgame #videogame #indiegame #retro #ps1 #psx

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#GrottoEscape PROTO 0.7.0 WIP

Follow and wishlist on #Steam:

https://store.steampowered.com/app/3433190/Grotto_Escape/

A DEMO will be available for the Steam Next Fest in February 2026.

Grotto Escape will be released in March 2026 on Steam.

Watch a WIP Gameplay 20260211

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This game is a tribute to a game from my childhood: Vigilante 8.

Choose from a diverse roster of vehicles. Unleash devastating attacks with machine guns, missiles, homing rockets, and explosive mines as you battle opponents across destructive arenas.

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Explore a hidden village where blood cult rules and every choice can get you killed.

#trailertuesday #indiegame

A scene I'm working on for @FeverDev

A tree for you to crash your ship into. Variable LODs on the texture, probably have to make an alternate model for the highest detail version; it has to look very good when you find yourself crashing into it...

Some old weapons I recovered. Everything blends together in my memory... All the art I made when I started this page is lost to time. The musket. I don't care about the chicken ่‚‰, it looked bad. Forgive me.

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Welcome to the Unity 3D/2D community on Game Jolt!

Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as a Mac OS X-exclusive game engine.

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Report A community for almost 6 years