General in Unsandboxed

Share your creations!
Oh yeah btw Unsandboxed uses WebGL 2 last i checked, so PRESUMABLY Pen+ should be able to use glsl 3 but I have not verified that myself. Their website would tell you otherwise, so I may be wrong.

This will forever trigger me
No matter what language I use, this will haunt me


Okay I have no idea why I was so freaking stubborn back then about having JSON levels and having like the layering as it's own thing, I'm realizing now that doing the exact opposite is hella convenient





Okay... I realized another problem that's causing the depth sort to lag so much, JSON.
Apparently using JSON in something that needs to be constantly kept up is extremely laggy instead of using vanilla, so uhh yeah, I'm gonna have to remove it

After Calculation
My sorting is doing HOW MANY CHECKS with 30+ objects???????
I’m realizing the depth sorting can be pretty laggy and I gotta figure out a way to optimize it while at the same time not making it implode
I knew I had to return to this but it was sooner than I thought