gameplay in Baldi's Basics in Education and Learning

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V2.1 is Out : https://gamejolt.com/games/LostVerison/900453
GameBanana : https://gamebanana.com/mods/516997
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Update Log:
Occlusion Culling.
Optimized All The Materials.
Fixed The Swinging Door Lock Material.
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This will be truly the LAST update, This mod is officially finished.
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V2.1 is Out : https://gamejolt.com/games/LostVerison/900453
GameBanana : https://gamebanana.com/mods/516997
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Update Log:
BugfixFixed : Some bugs.
Improvement : Improved All AudioSources.
Optimization : More Optimization.




Loading...A Not So Mini Update
I got a menu working and some dialogue done between yesterday and today!
And I also made a game over screen trying to mix Baldi and UNDERTALE's Game over screens
(Pause if you want to read anything I go through it pretty quickly)

Just got two Dangerous Teleporters in Party Style I was SO lucky
I've been trying to beat this mode the last week rarely getting it, but now it's finally done and only NULL mode is left

Loading...I gave Sans a simple movement AI that lets him chase you if your room is close enough to his.
It's very basic for now, but I can expand on it when needed e.g. When he needs to go up and down layers and making sure he only goes to existing rooms

Loading...Yet Another Mini Update
Added a few more items you can find in the article and redesigned Diet KSODA
I have more KSODA's planned for a KSODA Vending Machine type thing (Having KSODA's that can't spawn naturally, mainly fruit ones & water)

Loading...Another Mini Update
Added two more items, one more useful than the other...
Also added a check for a glitch I found. It deletes any active items (e.g. a KSODA Spray) when you move rooms.
Once more, the new item descriptions are in the article.

Loading...Mini Update
Made items usable and added 3 BSODA variants to use that you can find around the school.
Also started experimenting with room transitions which are coming along nicely.
KSODA (Ketchup Soda) Variants are in the article along with their ability.

How does the new optimized lighting and graphics look in my Unity3D game? Any feedback or suggestions on the lighting and overall graphics would be really appreciated!




