general in Construct Devs


And we're back! Kinda.
You can chat with your teammates in town between missions. If you're into the story, this is where a lot of character building takes place, so you won't want to miss it.
Who knows? Might find some tangible benefit from this as well.

Special Agent CyberDuck gets featured as Game of the Day on Apple App Store (USA):
https://apps.apple.com/us/story/id1626383678
Game on Android: https://play.google.com/store/apps/details?id=com.funbit.cyberdu…
Game on Apple iOS: https://apps.apple.com/app/special-agent-cyberduck/id1556373885
Say hello to the Killbot(s). These guys are the deadliest enemies in the game. They will hunt you down relentlessly across terrain and bully you with bazookas and arm blades.
Luckily, they can only be found in the Arena. Something to look forward to!

Hmm, don't he look friendly.
Was kinda busy last week, but managed to get this put together anyway.
I just developed a rudimentary pathfinding AI for... something.
I wonder what this guy is going to look like when he's finished! Maybe a cute little companion follower, or an NPC to escort, or - OW! An enemy?! WHY YOU LITTLE -


This guy again? How original. This had better not be the final boss fight.
Acid rain! I don't think an umbrella is going to help.
Don't linger in it for too long, or you'll take lasting damage that can't be healed.
Better hope this doesn't get combined with any other platforming hazards, or else -
- Aw, nuts.

BOOM.
Experimenting with some new atmospheric effects, including procedurally generated lightning which combines nicely with the tint and darkness effects I've been using already.
Sparkly!


I finally decided to stop being greedy and make this racing game available for FREE to everyone. For me developing in Construct 3 was a long wait. But now I must move on to other tools. Thank you!