Submissions in D7 Studios | Scratch

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Spent some of my free time over the days perfecting my y axis collision and physics, I got it in a reasonable state
Will be tackling the two other dimensions now
I have made something very cursed. https://scratch.mit.edu/projects/579886149/
I was digging through some old things and found this unshared project I left for dead.
https://scratch.mit.edu/projects/553089002/
Its just 2D rocket league (Top-down)
I just finished it off and shared it. still many bugs. tbh I have no motivation to do anything with it.


Second day, also I'm not planning on developing the engine every day
I've got a collision system working well, it pushes you up when you're colliding for now. The hard part will be physics which I have limited experience of


Rewriting my engine from an empty project, I made a lot of progress on Day 1
3D coord objects and lighting, DeltaTime and Insertion Sort
The scene has a metal tower and turbowarp stars so that's pretty cool
I'll need to tackle collision soon...

I made a lighting test similar to *among us* or *Darkwood* . https://scratch.mit.edu/projects/577553141/
https://turbowarp.org/577553141?offscreen&limitless&hqpen
It isn't well optimized, but it proves that this is possible. You can check the code and maybe use it for your own projects.
Enjoy ^^


So I added a bunch of stuff
will release once I update the version of sw2 this is built on



Some new thumbnails I've made for my Halo game.
The first one is a complete redesign from one of Daves777 odst games. I just made it into a silhouette and added extras.
Second one is original and the third one was just Daves777's odst with a background.