showoffyourwork in GameDev
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Old Movement, many improvements!
Change:
- Old Movement feeling with new input system!
New:
- Maximum fall speed so you can no longer glitch through the ground
Removed:
Respawn script completely removed and better integrated into the new player script
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New main menu layout!
the new main menu is not quite finished yet and e.g. the singleplayer butten will be designed like the old one, but this is the new structure of the menu
interested? then Wishlist it on Steam.
Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate…
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SlimeJumper : Ultimate Jump | NEW Lava Shader! (no Sprite animation anymore!)
What do you think of the new Lava Shader?
interested? then Wishlist it on Steam.
Gamejolt: https://gamejolt.com/games/SlimeJumper/434254
Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate…
 8 votes Voting finished
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Parkour System in Tales of Meadows
in this post i will explain why development has stalled and what the current status and plans for the future are.
(Enclosed I add the logos from new to old)
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SlimeJumper: Ultimate jump comeback.
It's been a long time, but the slime is back!
In a few days, I'll tell you exactly what's going on with the game, what the current status is and what the future holds.
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Our indie project Tales of Meadows | Unreal Engine 5