Questions in Game Dev


In my game i have a type of enemies wich looks left and right. i tried addind these transparent things that shows how far and where he can see, but i think sometimes it looks ugly espesially when there are lots of such enemies. should i add it?
Should I port my Scratch games to Newgrounds?
What other websites should I port my Scratch games to? Any ideas?
I have plans to make an update to the game, I want to know what you guys would like to see added.


Do you think it's worth adding contrast between adjacent map cards? I thought it would make it easier to navigate the menu, but it feels like these maps are blocked.
What makes turn-based games feel different to you as a dev?
Even within the genre, the “feel” varies a lot. What do you think makes a turn-based game stand out
—pacing, UX, decision clarity, RNG, or something else?
















