Screenshot Saturday in Game Dev

Keep an eye to the skies for those pesky flying foes! 🪶
There's still lots of work to be done but it's nice having all the new enemy types ready for Act 1!


Just some artwork from the game I'm currently working on.
Ouch...

Loading...Weirdest shader bug we got so far!
I love tinkering with shaders, they're so fun 😆
Here's the game I'm developing:
https://store.steampowered.com/app/1937880/Hank_Drowning_On_Dry_…
#gaming #indiegame #gamedev #indiedev #screenshotsaturday #shader #shaders #art #gamedevelopment

An outline to highlight the interactable objects. Took some time to find a color that would really pop out.

Loading...A sneak peak of the new enemy of #ProjectUnholy.
-He will run from you, and throw knives in your direction.
-The Knives will be deflected with your melee weapon or pistol.
#screenshotsaturday #sgcdev

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My first #screenshotsaturday in some time! Been retopologizing and sprucing up #CyberThreat's models on the side this week, what do you think? 😊

Loading...I've added new enemies to dungeons 6 and 7, so they're now 100% done besides some polishing and bg graphics. This enemy is based on a well-known franchise, can you guess which one?
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