Show & Tell in Game Dev

Post GameDev things!

forgot to mention there's a lot of technical changes in this like custom mice and being able to open up google pages inside the project and that
thought it'd be cool

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Loading...A small preview of Pirate Caverns (ignore the gyazo watermark)

Loading...I'm working on Lexispell, a cozy roguelike word game with a physics twist.
I'm running a playtest very soon and I need your help! https://s.team/a/4053960/

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did some more polish work on my skill tree , note skill tree currently only shows a 4th of the skill nodes i will be still adding!!! currently 24 upgradable nodes for active/passive skills ,final phase will have easily over 100 skill nodes#godot
V0.0.0.5














